@startuml
sprite $male [48x48/16] {
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}


!define FA_MALE(_alias) ENTITY(rectangle,black,male,_alias,FA MALE)
!define FA_MALE(_alias, _label) ENTITY(rectangle,black,male,_label, _alias,FA MALE)
!define FA_MALE(_alias, _label, _shape) ENTITY(_shape,black,male,_label, _alias,FA MALE)
!define FA_MALE(_alias, _label, _shape, _color) ENTITY(_shape,_color,male,_label, _alias,FA MALE)
skinparam folderBackgroundColor<<FA MALE>> White
@enduml